Honestly, the complexity of every single thing we do has shot up in the last few years. To continue development would requiring licensing and learning a whole new engine, and the low potential earnings just doesn't make it worthwhile.ģ. Changes in iOS 8.3 completely broke the engine we have been using for the last several years. As a result, sales for our games has dropped massively and the cost of advertising them has shot through the roof.Ģ. Competition on the App Store has risen to a frenzied level. There are a few reasons for this decision.ġ. As soon as Apple makes changes that makes it impossible to support them, they will be removed. The iPad titles currently on iTunes will still be available as long as we are able to support them. )Īfter several years of good time, we at Spiderweb have come to the sad conclusion that we can no longer develop new games for the iPad. (UPDATE: We might be able to release iPad games after all.
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